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Q: What does "computer-based education" mean?
A: With regard to medicine, I think of computer-based
education as falling into three categories: the basics; using computers
to teach; and teaching students how to use medical applications of computers.
The first category really means: Are computers available and do people
know how to use them? In general, I've had more problems accomplishing
this with faculty than with students.
Compared with other medical schools,
however, I think we're in very good shape and way ahead of most. The second
category really means software that takes advantage of the unique aspects
of a computer to improve the educational experience. There are two problems
in advancing this goal. The first is measuring "improvement." If you take
a population of high achievers (i.e. AECOM students) and make one change
in a large and complex curriculum, it is very hard to measure any change
-- positive or negative. You can measure changes in student satisfaction,
but there are those who don't consider student satisfaction an important
part of the educational experience.
The second problem is that good educational
software requires a lot of work and has a very limited market. To work
well, a computer-aided instruction program requires the same development
effort as a good word processing program. Yet instead of selling millions
of copies, the programmer can expect to sell only thousands at most. The
fact that there is any software at all is a result of dedicated faculty
at various institutions who invested a lot of effort for the sake of education.
Even so, these individual efforts mean that when it comes time to take
software from some other institution and make it available at our institution,
we are likely to run into problems and in a few years when the next wave
of operating system upgrades comes along, the software is likely to stop
working. If an upgrade becomes available, it will be months or years behind
schedule; the faculty member who originally developed it has other work
to do.
Two things are changing this picture: publishing companies are
beginning to get savvy about electronic publishing and the world wide
web has made electronic publishing similar to paper publishing. Faculty
are already very familiar with the paper publishing process so it requires
much less effort to make the jump to electronic publishing. Also, the
"operating system upgrade" problem goes away. Faculty can concentrate
on updating the knowledge they are presenting rather than updating arcane
programming language. Compared with other schools, I think we are about
in the middle of the pack but gaining ground fast.
The last category refers
to teaching students how to use drug databases, electronic decision support
tools, and computerized patient records. Certainly we teach them how to
use bibliographic databases like Medline (TM) but in the other areas we
are behind. In some ways this is due to the state of affairs within our
clinical affiliates. If access is difficult for practicing physicians
at our clinical sites, it is even more difficult for our students. Teaching
students about something they won't get a chance to use is problematic.
We could be doing a better job. Students do get exposure to computerized
patient records, but every site they go to has a different system and
it is difficult for them to pick up what the common themes are just by
exposure. Students do get access to a drug database (as part of a school
site license) but they are unlikely to be able to use this at a patient's
bedside or in the nursing station.
Hospitals are starting to experiment
with providing internet access to other medical resources but they are
moving cautiously because of patient confidentiality and security concerns.
Q:What impact has the student housing network had
on computer-based education here?
A: I can point to several things demonstrating that it
has already had a positive impact.
A year ago, it was difficult to convince
faculty to place material on the school's web server. When I succeeded
in convincing them, we would have complaints from students because there
would suddenly be overcrowding at the on campus computers -- especially
the night before an exam.
This year (1999) the over crowding has disappeared.
At the same time, faculty have become more open to the idea of placing
material on the web. Compared to this time last year we have doubled the
number of courses that are providing color images via the web. The only
alternative way to provide these images is with microfiche.
Microfiche
are arguably more portable, but they lose out in the area of cost and
turn around time. If a faculty member finds a good image half-way through
the course, we can provide that on the web within a few days. With microfiche,
you have to wait till next year. The student housing network will also
have a more subtle effect. I believe it will indirectly increase student
computer literacy.
The fact is that computers and software are immensely
complex things. There's no getting away from that.
A computer science
saying comes to mind: "If you create a fool-proof system, only a fool
will use it."
I think computers will become easier to use as software
programmers and human interface designers learn more about creating intuitive
programs but there will always be complexity on the cutting edge.
For
basic things, it is possible to provide advanced training, but for the
more complex tasks, no amount of training will make some sequence of operations
stick until the student is actually ready to use them.
One sequence in
particular that is important to learn is figuring out how to do what you
want to do on the computer. If you are sitting in a computer room and
can ask the person next to you how to do something, you will promptly
forget it and have to ask again the next time. If it's 2:00 am and you
have to figure it out yourself, you may make mistakes and it will certainly
take longer, but not only will you remember how to do this one task, you'll
have a better idea how to navigate the often obtuse computer manuals that
come with software these days. Unfortunately, this line of reasoning doesn't
appeal to my wife.
Q: It sounds like you advocate a "sink-or-swim"
philosophy?
A: Not really. I think of it more as an aspect of human
nature. No matter how many times you tell someone to make back-up copies
of important computer files, no one (including myself) ever really learns
this until they lose a couple of weeks worth of work because of a bad
floppy disk.
Q: So if students have a computer problems,
they should just think of them as learning experiences?
A: Yes and no.
Yes, it's a learning experience but sometimes
it isn't the student who needs to learn the lesson. Take the student housing
network, for example. Were there problems? Absolutely. Were they the student's
fault? Absolutely not. Were they avoidable problems? Again, the answer
is absolutely not. This was a huge project which in some ways was more
difficult to carry off than the original network wiring of the campus
research buildings.
When the campus was originally wired, it was done
because the school had a long-range vision about the importance of the
Internet. But it was also done in a relatively leisurely manner. There
were a handful of faculty who wanted the connection "immediately" but
there was no specific deadline.
For the student housing, not only did
all the work need to be done within a few short months, but at the end
of all the wiring work we could expect several hundred new users within
a short period of time. Perhaps some decisions should have been made differently
but once made, I think it would have been a mistake to try to change things
in mid-stream.
I have a good imagination and I think there were a lot
of problems we did avoid that would have been worse than the ones we went
though. I also predict next year will go much more smoothly.
Q: Can you talk a bit about the new requirement
that all incoming AECOM students purchase a computer? Is this the right
move at the right time?
A: Yes, I think it is important now.
At the moment, it
is needed to convince faculty to move in this direction.
By next year,
I believe students who don't have a computer will be at a real disadvantage
because of the extensive faculty reliance on them. Eventually, the requirement
will become superfluous -- it will be like requiring students to own a
telephone. At that point, I'll be out of a job.
Q: So are computers the solution or the problem?
A: It's a cliche, but computers are just tools.
I have
students and faculty who come to me and are very enthusiastic about whether
we can do X or Y with our campus network. It always sounds simple but
I'm very aware of the hidden complexity.
It brings to mind another computer
science saying: "To err is human; to really foul things up requires a
computer."
Nor is the complexity all a matter of programming. Sometimes
it has to do with the sociologic interactions between students and teachers.
I heard a complaint from one faculty member who was disturbed by the fact
that a student sent him an E-mail question at 2:00 am.
Other faculty members
worry about appearing foolish by trying new technology in front of students
who may be more savvy than they. Students, too, have problems adjusting
to change. It may be hard to believe, but I think compared with past years,
we have cut down on the deluge of paper information we send to students.
But there is a growing deluge of electronic information being generated.
It requires different skills to sort through electronic garbage. You can't
use a high-lighter to mark the important passages.
From the class mailing
lists alone, students are getting an average of four messages a day (more
for years 1 and 2 and fewer for years 3 and 4). Some students are grumbling
that this contains a lot of junk mail. The result is students are skipping
everything and occasionally missing important announcements.
Students
need to learn when to hit the delete key, when to scan a message, and
when to read it in detail.
The problem will only get worse the longer
they use E-mail and the further they progress in their careers. I get
about 60 messages a day, and that includes weekends. I dread Monday mornings.
Just for the record, about one-third of students' E-mail is coming from
faculty and the rest from fellow students.
At the same time, it isn't
all bad. We are just starting to take advantage of things that are unique
to computers. I already mentioned that the web provides a way to provide
images quickly which can't be done any other way. This has other implications.
For example, in case conferences with progressive disclosure (i.e. you
have to think about Part I before you get to see Part II), we can provide
new images (e.g. the results of a chest x-ray) at a specific time and
an automatic way. It isn't dependent on someone physically handing out
new pictures.
We've just completed our first on-line questionnaire on
nutrition awareness in the Class of 2002. The results will be part of
a lecture being given in February, but it is a short step from on line
collection to processing the data and giving immediate feedback. My hope
is that this will lead to offering on-line practice exams for students.
When access improves at our affiliate hospitals, I foresee clerkships
at dispersed sites having real-time case conferences. This would provide
a more uniform clerkship experience across sites without all the tedious
mucking about in taxis and buses. In some ways these all sound like simple
things -- not the kinds of things most people think of when they think
of "intelligent computers."
But it's just these kinds of simple ubiquitous
uses that have the most impact. When someone asks what impact computers
have had on society, I point to the automatic teller machine (ATM), a
computer most people use without ever thinking of it as a computer.
Q: When and where did your fascination with computers
begin?
A: I first became interested in computers in high school.
I think there are lots of kids who are fascinated by raw power and can
imagine moving their arm to move a lever that moves a hydraulic piston
that moves a backhoe that crushes a building or a rock or something. That
kind of fascination probably has something to do with adolescence.
Anyway,
I was fascinated by the idea of writing a mathematical equation that generated
a sequence of logic that resulted in a bunch of calculations that printed
a whole bunch of results that I could conceivably replicate only if I
had a million years of free time. And of course the results had something
to do with playing 3-D tic-tac-toe or something equally useful. Computers
are also intriguing to me because if you understand how they work, they
embody order and logic. It makes a nice escape from the real world. By
college, I was interested in comparing the order and logic of computers
to things in the real world. And how they could be used to better leverage
human thought. This naturally leads to trying to understand what human
thought is so you can program it into a computer. That's what my interest
in psychology, neurology, and education grew out of.
Q: Is your goal to make computers intelligent or
make computers better teachers?
A: Both of course. A computer (or a teacher) can't really
teach until it (or she) understands the student and understands what the
student's misunderstanding is.
In a limited way, we can make computers
do that, but it's a lot of work. I'm interested in tackling one aspect
of this: using semantic networks to represent knowledge. If a computer
has a flexible way of representing knowledge, it can begin to generate
questions that test the student's method of representing knowledge. When
it finds a place where the student's ideas don't match the computer's,
it can explore this in more depth. Maybe the student will learn something.
Or maybe the computer will.
Faculty won't be out of a job for a while.
It will be even longer before computers can act as role models.
Q: Do you believe that eventually computers will
be "intelligent?"
A: There is an essentially "religious" debate about whether
computers will ever be truly intelligent.
The arguments on both sides
are fascinating, but like many philosophical arguments I think it ultimately
comes down to what you believe. I believe eventually it will happen but
eventually is a long time in the future.
Computer scientists joke that
"artificial intelligence" is everything we cannot yet get a computer to
do. Once they get a computer to do something, it no longer becomes part
of what defines artificial intelligence. Classical examples include chess,
problem analysis, and goal planning. There are now examples of these kinds
of problems where computers surpass most, if not all, humans yet no one
thinks of them as intelligent.
Alan Turing devised a test in which a person
enters a room with a computer terminal. The person types into the terminal
and gets responses back. At the end of an hour if he or she can't tell
whether or not the thing they were communicating with was a human, then
whatever it was it passed the test for human intelligence.
The Boston
Computer Museum now holds an annual contest in which judges converse with
"entities" about a specific subject. The entities might be computer programs
or humans. To win, a computer program has to be rated as "human" by more
than half the judges. So far, no computer has won, but there was one year
when the topic was Shakespeare that a Shakespearian scholar was rated
a "computer" by more than half the judges.
Q: So am I conversing by E-mail with a human or
a computer?
A: You be the judge. I won't be insulted either way.
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